Monday, January 21, 2019

On The Air Solo house rules

When considering using it for solo play, the Intention System seems unnecessarily fiddly with its "how many dice do I roll and what do I keep" ("a trait of 1 means roll 3 dice and keep the 2 highest, a trait of 2 means roll 4 dice and keep the highest 2, etc.").

The "tag a descriptor to bump a die up to a d8" and "tag a flaw to bump a die down to a d4" feels too involved on top of that.

At its core it's just the 2d6 pbta results mechanic, so let's remove the extra steps and ignore the multiple die types/tagging traits. Simplify it to trait value plus 2d6 roll and ignore everything else.

Keep the three kinds of edges, but for "Forte" simply roll with advantage. (Roll 3 dice and keep the 2 highest.)

For spending airwave tokens, remove Power Tagging (d8) and replace it with roll with advantage. For earning airwave tokens, you can invoke a flaw to earn a token but ignore the (d4) change and make it roll with disadvantage instead.

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