Moxie System
Character Generation
Name/Species/Description: Make it up
Belief or Goal: Your character's reason for doing stuff.
Each character has four Attributes — numbers that describe his or her basic abilities. These are Muscle, Moves, Wits, and Moxie. Muscle is simply how strong a character is. Moves includes speed and coordination. Wits is just what it sounds like; intelligence, knowledge, that sort of thing. Moxie is how "pushy" your character is. A character with lots of Moxie has a lot of nerve.
Assign the scores -1, 0, +1, +2 to your four attributes.
Hits: Roll 1d6 and add 6 to determine how many Hits you can take before you Fall Down.
Universal Damage Die: 1d6
___________
Actions
roll 2d6, add modifier
Advantage: roll 3, drop the lowest.
Disadvantage: roll 3, drop the highest.
2-6 Oh No!
7-9 Partial Success/Failure
10 + Success
13+ Critical Success
(With DNA stolen from Steve Jackson Games' TOON)
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